Jordan Benge - Endless Ramblings of a Software Developer
Saturday, January 7, 2017
Hybrid rendering for real-time lighting: ray tracing vs rasterization
http://ift.tt/2iHcawF
Submitted January 07, 2017 at 11:50AM by yogthos http://ift.tt/2i0NFgV Check me out at http://ift.tt/1RyFBcs !
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