Sunday, November 13, 2016

call for volunteers to port to modern openGL in Blender. "Who can help out? Anyone! Well anyone that can program in C. If you’re familiar with traditional OpenGL (glBegin, glVertex, glEnd) you’ve got a head start. Even if OpenGL is new to you the API is small and easy to learn."

http://ift.tt/2fNzh5W

Submitted November 13, 2016 at 02:52PM by swefpelego http://ift.tt/2fPOlC2 Check me out at http://ift.tt/1RyFBcs !

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