Jordan Benge - Endless Ramblings of a Software Developer
Saturday, September 10, 2016
The importance of fine-grained GPU preemption support for VR
http://ift.tt/2ctW1u5
Submitted September 10, 2016 at 02:55PM by alexvoica http://ift.tt/2ckcoFP Check me out at http://ift.tt/1RyFBcs !
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