Jordan Benge - Endless Ramblings of a Software Developer
Monday, September 19, 2016
Graphics 101: textures, UV mapping, and texture filtering
http://ift.tt/2cMFz4j
Submitted September 19, 2016 at 08:13AM by one_eyed_golfer http://ift.tt/2d5zx4j Check me out at http://ift.tt/1RyFBcs !
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