Jordan Benge - Endless Ramblings of a Software Developer
Saturday, September 24, 2016
A detailed breakdown of the rendering of Playdead's Inside (from GDC 2016)
http://ift.tt/2aqjIiM
Submitted September 24, 2016 at 02:55PM by FeetyScent http://ift.tt/2diig3w Check me out at http://ift.tt/1RyFBcs !
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